3D Generalist
- Reporting To: CGI Head
- Job Location: Mumbai
Job Role in Brevity:
- Mid-level experience in 3Ds Max modelling, animation, lighting, texturing, and rendering in Arnold/vray/corona/.
- Good Understanding of particles and simulations is a must.
- Should have a good knowledge of compositing in After effects.
- Beginner level experience in AutoCAD with a basic understanding of drawings.
- Excellent communication skills in English.
- Excellent work ethics.
- Rises to the occasion.
- Knowledge of multimedia and/or graphics software, is an added advantage.
Education:
Bachelor’s degree minimum. Certification in 3D education across multiple areas of study with a focus on tools, processes, and workflow is an added advantage.
Work Samples:
Portfolio of work samples demonstrating modelling, animation ,lighting, particle simulations and rendering skills in 3ds Max and Arnold/vray/corona/ is required. Submissions without a portfolio link or samples will not be considered.
Primary Responsibilities:
- Providing renders of systems to be used as Human Machine Interface (HMI).
- Manipulating or Editing models from other 3d software’s such as Solid works or Google Sketch Up, etc. in 3ds Max.
- Utilizing model, material, texture libraries for repeat equipment across various clients. Adds to model, material, and texture libraries when new equipment is created.
- Managing all revisions to models and renders made throughout the life of the project.
- Creating models in reference to photographs, images, video, screenshots, and/or. dwgs.
- Logging time daily and daily communication with the manager and team.
Expectations:
- Technical Skills: Compositing, modelling, animation ,lighting, particle simulations and rendering, 3D Spatial awareness.
- Soft Skills: Strong mechanical aptitude, spatial awareness and attention to detail. Ability to look up and understand technical data. Critical thinking and strong reasoning skills. Strong collaboration and communication skills
- Stays updated with technical trends and is ready to adopt new technology.
- Open attitude towards learning new software and techniques beyond modelling in 3ds Max, such as simulation software, photo and video editing software, and 3d animation.